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This book contains a selection of papers presented at a workshop on evolutionary computing sponsored by the Society for the Study of Artificial Intelligence and Simulation of Behaviour, AISB, at the University of Sussex in Brighton, UK, in April 1996.The 22 revised full papers included in the book, together with one invited contribution, were carefully reviewed by the program committee. Twelve contributions investigate applications of evolutionary computing in various areas, such as learning, scheduling, searching, genetic programming, image processing, and robotics. Eleven papers are devoted to evolutionary computing theory and techniques.