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Fundamentals of Game Design

Jezik EngleskiEngleski
Knjiga Meki uvez
Knjiga Fundamentals of Game Design Ernest Adams
Libristo kod: 01986413
Nakladnici Pearson Education, prosinac 2013
Now in its third edition, the classic book on game design has been completely revised to include the... Cijeli opis
? points 165 b
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Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers will learn all the fundamentals of concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. They'll be introduced to designing for mobile devices and touch screens, as well as for the Kinect and motion-capture gameplay. They'll learn how indie developers are pushing the envelope and how new business models such as free-to-play are influencing design. In an easy-to-follow approach, Adams offers a first-hand look into the process of designing a game, from initial concept to final tuning. This in-depth resource also comes with engaging end-of-chapter exercises, design worksheets, and case studies.

Informacije o knjizi

Puni naziv Fundamentals of Game Design
Autor Ernest Adams
Jezik Engleski
Uvez Knjiga - Meki uvez
Datum izdanja 2013
Broj stranica 576
EAN 9780321929679
ISBN 0321929675
Libristo kod 01986413
Nakladnici Pearson Education
Težina 1044
Dimenzije 230 x 187 x 31
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