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Unity 6 Step-by-Step

A Guided Path for Beginners to Build 2D and 3D Games Using Modern Unity and C#

Jezik EngleskiEngleski
Knjiga Meki uvez
Knjiga Unity 6 Step-by-Step Theo Alaric
Libristo kod: 50512310
Nakladnici Independently published, siječanj 2026
Unity 6 Step-by-Step is a carefully structured, beginner-first guide designed for readers who want t... Cijeli opis
? points 51 b
21.17
Vanjske zalihe Šaljemo za 14-21 dana

Do 30 dana za povrat


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Händler, Mullahs, Autokraten Wolfgang G. Lerch / Knjiga Meki uvez
common.buy 14.38

Unity 6 Step-by-Step is a carefully structured, beginner-first guide designed for readers who want to learn Unity properly, not just follow disconnected tutorials. Whether you are completely new to game development or have tried Unity before and felt overwhelmed, this book gives you a clear, practical learning path from your very first scene to fully playable games.

Instead of jumping between features, this book focuses on progressive understanding. You'll start with the Unity editor, core concepts, and C# scripting fundamentals, then gradually move into building 2D games, 3D mini-adventures, player movement, enemies, UI, audio, saving progress, optimization, and publishing. Every chapter builds on the last, so nothing feels rushed or unexplained.

What makes this book different is its hands-on, project-driven approach. You won't just read about Unity, you'll actively build games, see how systems connect, and understand why things work, not just how to copy them. The explanations are calm, beginner-friendly, and written to remove the intimidation that often comes with game engines.

Written for modern Unity 6, this book uses up-to-date workflows, tools, and best practices, making it suitable for today's Unity projects and future learning. No prior programming experience is required, concepts are explained clearly and applied immediately.

What you'll gain from this book:
  • A solid foundation in Unity 6 game development

  • Practical experience building 2D and 3D games

  • Confidence working with C# scripts, scenes, assets, and UI

  • A clear path from beginner to intermediate Unity developer

  • Skills you can reuse in your own original projects

Who this book is for:
  • Absolute beginners to Unity and game development

  • Aspiring indie developers and hobbyists

  • Students learning Unity for projects or coursework

  • Anyone tired of scattered tutorials and looking for a clear learning roadmap

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Informacije o knjizi

Puni naziv Unity 6 Step-by-Step
Autor Theo Alaric
Jezik Engleski
Uvez Knjiga - Meki uvez
Datum izdanja 2026
Broj stranica 280
EAN 9798244576092
Libristo kod 50512310
Težina 492
Dimenzije 178 x 254 x 15
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