LIBRISTO
LIBROAMANTO
obvezno
Pridružite se zajednici ljubitelja knjige iz cijelog svijeta i ostvarite mnoštvo pogodnosti. Izradite besplatni račun
0
Besplatna dostava Overseas kurirskom službom iznad 69.99 €
DPD kurir 3.99 DPD točka 3.49 GLS Kurir 4.99 GLS paketomat 3.99 Hrvatska pošta 4.99 Dostava Overseas 4.99 Box Now 4.49

Besplatna dostava putem Box Now paketomata i Overseas kurirske službe iznad 69,99 €.

Beginning C++ Game Programming

Jezik EngleskiEngleski
Knjiga Meki uvez
Knjiga Beginning C++ Game Programming John Horton
Libristo kod: 24793950
Nakladnici Packt Publishing Limited, listopad 2019
Get to grips with programming techniques and game development using C++ libraries and Visual Studio... Cijeli opis
? points 148 b
61.05
Vanjske zalihe Šaljemo za 14-21 dana

Do 30 dana za povrat


Moglo bi vas zanimati i


Beginning C++ Game Programming John Horton / Knjiga Meki uvez
common.buy 56.29
Ultimate Excel with Power Query and ChatGPT Crispo Mwangi (MVP) / Knjiga Meki uvez
common.buy 32.60
C++ Game Development By Example Siddharth Shekar / Knjiga Meki uvez
common.buy 50.62
The Comfort Book Matt Haig / Knjiga Tvrdi uvez
common.buy 18.72
Mastering SFML Game Development Raimondas Pupius / Knjiga Meki uvez
common.buy 49.71
Game Programming in C++ Sanjay Madhav / Knjiga Meki uvez
common.buy 48.70
Mastering C++ Programming Jeganathan Swaminathan / Knjiga Meki uvez
common.buy 56.29
JavaScript - The New Toys T. J. Crowder / Knjiga Meki uvez
common.buy 30.57
Top
Masters Of Doom David Kushner / Knjiga Meki uvez
common.buy 13.96
Top
Tales from the Loop Simon Stalenhag / Knjiga Tvrdi uvez
common.buy 25.10
Sailor Moon Eternal Edition 7 Naoko Takeuchi / Knjiga Meki uvez
common.buy 21.66
Top
Enterprise Integration Patterns Gregor Hohpe / Knjiga Tvrdi uvez
common.buy 57.10
Top
Beginning C++ Through Game Programming Michael Dawson / Knjiga Meki uvez
common.buy 73.61
Top
One-Punch Man, Vol. 22 One / Knjiga Meki uvez
common.buy 9.71
Top
Art of Junji Ito: Twisted Visions Junji Ito / Knjiga Tvrdi uvez
common.buy 26.82
Top
History of Jazz Gioia / Knjiga Meki uvez
common.buy 23.18
Top
Carmilla Sheridan Le Fanu / Knjiga Tvrdi uvez
common.buy 10.82
Top
The Heroes of Olympus Set Rick Riordan / Knjiga Meki uvez
common.buy 34.62
Top
Bungo Stray Dogs, Vol. 3 (light novel) Kafka Asagiri / Knjiga Meki uvez
common.buy 12.85

Get to grips with programming techniques and game development using C++ libraries and Visual Studio 2019


Key Features:

  • Learn game development and C++ with a fun, example-driven approach
  • Build clones of popular games such as Timberman, Zombie Survival Shooter, a co-op puzzle platformer, and Space Invaders
  • Discover tips to expand your finished games by thinking critically, technically, and creatively


Book Description:

The second edition of Beginning C++ Game Programming is updated and improved to include the latest features of Visual Studio 2019, SFML, and modern C++ programming techniques. With this book, you'll get a fun introduction to game programming by building five fully playable games of increasing complexity. You'll learn to build clones of popular games such as Timberman, Pong, a Zombie survival shooter, a coop puzzle platformer and Space Invaders.


The book starts by covering the basics of programming. You'll study key C++ topics, such as object-oriented programming (OOP) and C++ pointers, and get acquainted with the Standard Template Library (STL). The book helps you learn about collision detection techniques and game physics by building a Pong game. As you build games, you'll also learn exciting game programming concepts such as particle effects, directional sound (spatialization), OpenGL programmable shaders, spawning objects, and much more. Finally, you'll explore game design patterns to enhance your C++ game programming skills.


By the end of the book, you'll have gained the knowledge you need to build your own games with exciting features from scratch.


What You Will Learn:

  • Set up your game development project in Visual Studio 2019 and explore C++ libraries such as SFML
  • Explore C++ OOP by building a Pong game
  • Understand core game concepts such as game animation, game physics, collision detection, scorekeeping, and game sound
  • Use classes, inheritance, and references to spawn and control thousands of enemies and shoot rapid-fire machine guns
  • Add advanced features to your game using pointers, references, and the STL
  • Scale and reuse your game code by learning modern game programming design patterns


Who this book is for:

This book is perfect for you if you have no C++ programming knowledge, you need a beginner-level refresher course, or you want to learn how to build games or just use games as an engaging way to learn C++. Whether you aspire to publish a game (perhaps on Steam) or just want to impress friends with your creations, you'll find this book useful.

Glumica & Poliglotkinja
EWA KASP za
Pusti video
Ewa Kasp
Libristo ima najveći izbor literature na stranim jezicima. Zato svoje knjige kupujem ovdje.

Informacije o knjizi

Puni naziv Beginning C++ Game Programming
Autor John Horton
Jezik Engleski
Uvez Knjiga - Meki uvez
Datum izdanja 2019
Broj stranica 746
EAN 9781838648572
ISBN 1838648577
Libristo kod 24793950
Težina 1367
Dimenzije 235 x 190 x 43
Poklonite ovu knjigu još danas
To je jednostavno
1 Dodajte knjigu u košaricu i odaberite isporuku kao poklon 2 Zauzvrat ćemo vam poslati kupon 3 Knjiga dolazi na adresu poklonoprimca

Prijava

Prijavite se na svoj račun. Još nemate Libristo račun? Otvorite ga odmah!

 
obvezno
obvezno

Nemate račun? Ostvarite pogodnosti uz Libristo račun!

Sve ćete imati pod kontrolom uz Libristo račun.

Otvoriti Libristo račun
Književni savjetnik Libroamiko
Dobar dan, ja sam Libroamiko, mogu li vam pomoći?