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3D Math Primer for Graphics and Game Development

Jezik EngleskiEngleski
Knjiga Tvrdi uvez
Knjiga 3D Math Primer for Graphics and Game Development Fletcher Dunn
Libristo kod: 04374525
Nakladnici Taylor & Francis Inc, studeni 2011
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D... Cijeli opis
? points 355 b Top Top
146.72
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This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.

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Informacije o knjizi

Puni naziv 3D Math Primer for Graphics and Game Development
Jezik Engleski
Uvez Knjiga - Tvrdi uvez
Datum izdanja 2011
Broj stranica 846
EAN 9781568817231
ISBN 1568817231
Libristo kod 04374525
Težina 2116
Dimenzije 195 x 239 x 41
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